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EJ542545 CS753363

Title: Playing Violent Video and Computer Games and Adolescent Self-Concept.
Author(s): Funk, Jeanne B.; Buchman, Debra D.
Source: Journal of Communication, v46 n2 p19-32 Spr 1996
Publication Date: 1996
ISSN: 0021-9916
Language: English
Document Type: Journal articles (080); Reports--Research (143)
Journal Announcement: CIJSEP1997

Documents current adolescent electronic game-playing habits, exploring associations among preference for violent games, frequency and location of play, and self-concept. Identifies marked gender differences in game-playing habits and in scores on a self-perception profile. Finds that for girls, more time playing video or computer games is associated with lower scores on six subscales, including self-esteem. (SR)

Descriptors: *Adolescents; *Computer Games; Higher Education; Media Research; *Self Concept; Sex Differences; *Video Games; *Violence